SequenceArbitrary

@API(status = API.Status.EXPERIMENTAL, since = "1.6.0")
class SequenceArbitrary<T>(elementArbitrary: Arbitrary<T>) : ArbitraryDecorator<Sequence<T>> , SizableArbitrary<Sequence<T>>

Fluent interface to add functionality to arbitraries that generate instances of type Sequence

Constructors

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fun <T> SequenceArbitrary(elementArbitrary: Arbitrary<T>)

Functions

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open fun allValues(): Optional<Stream<Sequence<T>>>
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open fun <A : Any> array(p0: Class<A>): ArrayArbitrary<Sequence<T>, A>
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@API(status = API.Status.INTERNAL)
open fun asGeneric(): Arbitrary<Any>
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@API(status = API.Status.MAINTAINED, since = "1.3.0")
open fun collect(p0: Predicate<MutableList<Sequence<T>>>): Arbitrary<MutableList<Sequence<T>>>
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@API(status = API.Status.MAINTAINED, since = "1.4.0")
open fun dontShrink(): Arbitrary<Sequence<T>>
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@API(status = API.Status.EXPERIMENTAL, since = "1.3.0")
open fun edgeCases(): EdgeCases<Sequence<T>>
open override fun edgeCases(p0: Int): EdgeCases<Sequence<T>>
@API(status = API.Status.EXPERIMENTAL, since = "1.3.9")
open fun edgeCases(p0: Consumer<EdgeCases.Config<Sequence<T>>>): Arbitrary<Sequence<T>>
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@API(status = API.Status.INTERNAL)
open fun exhaustive(): Optional<ExhaustiveGenerator<Sequence<T>>>
open override fun exhaustive(p0: Long): Optional<ExhaustiveGenerator<Sequence<T>>>
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open fun filter(p0: Predicate<Sequence<T>>): Arbitrary<Sequence<T>>
@API(status = API.Status.EXPERIMENTAL, since = "1.6.1")
open fun filter(p0: Predicate<Sequence<T>>, p1: Int): Arbitrary<Sequence<T>>
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@API(status = API.Status.MAINTAINED, since = "1.2.0")
open fun fixGenSize(p0: Int): Arbitrary<Sequence<T>>
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open fun <U : Any> flatMap(p0: Function<Sequence<T>, Arbitrary<U>>): Arbitrary<U>
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@API(status = API.Status.MAINTAINED, since = "1.1.2")
open fun forEachValue(p0: Consumer<in Sequence<T>>)
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open override fun generator(p0: Int): RandomGenerator<Sequence<T>>
@API(status = API.Status.INTERNAL, since = "1.4.0")
open fun generator(p0: Int, p1: Boolean): RandomGenerator<Sequence<T>>
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open override fun generatorWithEmbeddedEdgeCases(p0: Int): RandomGenerator<Sequence<T>>
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@API(status = API.Status.MAINTAINED, since = "1.3.1")
open fun ignoreException(p0: Class<out Throwable>): Arbitrary<Sequence<T>>
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@API(status = API.Status.MAINTAINED, since = "1.3.0")
open fun injectDuplicates(p0: Double): Arbitrary<Sequence<T>>
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open fun injectNull(p0: Double): Arbitrary<Sequence<T>>
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open operator fun iterator(): IteratorArbitrary<Sequence<T>>
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open fun list(): ListArbitrary<Sequence<T>>
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open fun <U : Any> map(p0: Function<Sequence<T>, U>): Arbitrary<U>
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open override fun ofMaxSize(maxSize: Int): SequenceArbitrary<T>
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open override fun ofMinSize(minSize: Int): SequenceArbitrary<T>
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open override fun ofSize(size: Int): SequenceArbitrary<T>
fun ofSize(range: IntRange): SequenceArbitrary<T>
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open fun optional(): Arbitrary<Optional<Sequence<T>>>
@API(status = API.Status.MAINTAINED, since = "1.5.4")
open fun optional(p0: Double): Arbitrary<Optional<Sequence<T>>>
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@API(status = API.Status.MAINTAINED, since = "1.3.0")
open fun sample(): Sequence<T>
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@API(status = API.Status.MAINTAINED, since = "1.3.0")
open fun sampleStream(): Stream<Sequence<T>>
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open fun set(): SetArbitrary<Sequence<T>>
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open fun stream(): StreamArbitrary<Sequence<T>>
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open override fun toString(): String
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@API(status = API.Status.MAINTAINED, since = "1.3.0")
open fun tuple1(): Arbitrary<Tuple.Tuple1<Sequence<T>>>
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@API(status = API.Status.MAINTAINED, since = "1.3.0")
open fun tuple2(): Arbitrary<Tuple.Tuple2<Sequence<T>, Sequence<T>>>
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@API(status = API.Status.MAINTAINED, since = "1.3.0")
open fun tuple3(): Arbitrary<Tuple.Tuple3<Sequence<T>, Sequence<T>, Sequence<T>>>
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@API(status = API.Status.MAINTAINED, since = "1.3.0")
open fun tuple4(): Arbitrary<Tuple.Tuple4<Sequence<T>, Sequence<T>, Sequence<T>, Sequence<T>>>
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@API(status = API.Status.MAINTAINED, since = "1.3.3")
open fun tuple5(): Arbitrary<Tuple.Tuple5<Sequence<T>, Sequence<T>, Sequence<T>, Sequence<T>, Sequence<T>>>
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open fun <A : Arbitrary<*>> typedClone(): A
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fun uniqueElements(): SequenceArbitrary<T>

Add the constraint that elements of the generated iterator must be unique, i.e. no two elements must return true when being compared using Object.equals.

fun uniqueElements(by: Function<T, Any>): SequenceArbitrary<T>

Add the constraint that elements of the generated iterator must be unique relating to an element's "feature" being extracted using the by function. The extracted features are being compared using Object.equals.

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@API(status = API.Status.EXPERIMENTAL, since = "1.4.0")
open fun withoutEdgeCases(): Arbitrary<Sequence<T>>
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open override fun withSizeDistribution(distribution: RandomDistribution): SequenceArbitrary<T>